I have been away for almost exactly a year due to RL issues.

At the time, tools to build meshes such as city walls, columns and cobblestone roads for example were available but only in-house to the developers.

I was told that it was a possibility that they might be added to the general suite of tools.

After looking at a couple of the projects, I have to admit that my excitement level went up beyond the top of my range even if those projects consist of a generated world with content imported from some other mesh generating tool(s).

If anyone could give me a update on what exactly you can do inside Voxel Farm now, unfortunately only the Individual license as this will be ONLY for personal use, it would be greatly appreciated.

Warm regards,

1 0