Morcrist
I've got a build going where I left click to carve, right click to fill. I'm using snap to grid for Minecraft style building.

Most of the time things work as expected, but a surprising amount of time they don't, mainly with FillBlock. It happens that no matter where I click on the terrain, the function is not firing. It happens with varying block sizes: 1, 2, 4, 8 etc. Doesn't matter. It's like it can't seem to find a way to fill in the voxels. It happens a LOT less with CarveBlock.

Any ideas as to why?
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Morcrist
I was really hoping for some light to be shed on this, as it is game breaking. Do you need any more info, project link, etc.?
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