I am Azari from Landmark I started in Alpha and I feel like I am back in Alpha only with more powerful tools. In Landmark they dumb-ed the tools down for us. These tools are more powerful and a little tricky to get use to using. We must remember this is Voxels yes but a different Game/Toolbox to work with. I loved Landmark as I am sure you guys did, but this is different and we need to treat it as such. I can't answer all your questions but I can answer some, as I only have Voxel Studio so far.
Q) "Can anyone show me some stuff they are building in VS?" A) I finally figured out how to make the windows I wanted to make and will be making some YouTube videos on how to make Windows and posting them here and on my YouTube site Azari.Lite. I will also be making other videos of what I am doing with Voxel Studio but have not got to it yet I am still trying to get better at moving around so I don't look like a klutz. Hope you understand. Q) "How you are getting on making the switch?" A) Well you are going to get a laugh out of this one. My first try at altering a texture that was in Voxel Studio. The texture was awesome it has boards going horizontal so my bright idea was to select the whole thing and turn it vertically and save it under a new name and do the same to the blueish tile that goes with it. Well even though it says they are the same size some how they are not. Not knowing this I put them in with the other textures and crashed that build I did have backups of the build but wow kind of a shocker. Pays to have backups. A) The first day I watched video tutorials and played for a little while and got frustrated and quit. The second day I watched the videos again and figured some stuff out and played a little longer stopping to watch another tutorial and trying some more stuff. I tried Terra forming with some fun results but still can't figure out how to get the really nice textures from the flat building section into a cool Terra Formed Landscape. They probably have a tutorial on it that I have not found yet. All in due time. I was having trouble making my windows and posted about and got an answer right away. All in all, this is an adventure and I am loving it we are actually helping them build a great game that will not go away like Landmark did. Q) "How are you finding setting up your own textures?" Q) "Are the build tools pretty easy to use? And presumably more powerful?" A) No, if your in a Landmark mind set. Yes, once you get to understand them and you get rid of the idea that you are back in Landmark because you are not in Landmark any more. More powerful Yes and I can do stuff that I could not do in Landmark. It is confusing at first but once you get the hang of it you will see all new ways to do stuff. I am still trying to erase some of the ways we did things in Landmark and open my mind to new ways of doing things. Q) " Any limitations that are preventing you making amazing builds?" A) I have a darn good gaming computer top of the line. Voxel Studio pushed my Video Card to it's limits so playing for hours is probably not a great idea. If I want the video card to last. Now I have an AMD card that I had used to replace my Nvidia card with because of price and the store did not have the Nvidia card I needed when my first card went out playing Landmark. I really want to go back to Nvidia when this one dies so am looking for the right replacement card for when this one dies. Basically I would like a way to make smaller worlds thus cutting down on the strain on my video cards. The other limitation is props (Lights) I haven't figured out how to put them in to my Voxel Studio game yet. I am sure they have a video on that some place but I have not found it yet. I am sure they will come up with a way to get us some lights or some textures that will give off light so we can make our own lights. Then I will be able to build anything. Q) "How is it not having props? Do meshes fill that void sufficiently?"A) I don't know, I am having so much fun in Voxel Studio finding new ways to do stuff and to build here in Voxel Studio it may be a long time before I figure that one out. A) Not having props is not a problem except for no lights inside the structures, I can't see to decorate after I get the roof on. It is my thinking that Meshes should fill that void and at some point I will dig out my free copy of Blender or Wings 3D and learn how to use them and start making some kick but props and lights and see if they can be brought into Voxel Studio. So this is the question that I could not really answer because I really do not know yet. Understand that I am very new at Voxel Studio and do not know what I am doing yet. But it is sure fun finding new ways to do stuff. Q) "Do you really need the Indie level package to be able to render scenes in your game engine of choice?" Ex. Landmarkian to Ex. Landmarkian Welcome Aboard. I think you will love it as I do once you get the hang of it. Azari.Light
Wizards should not be afraid of Dragons because they are dead