Petyr
So I've been fighting with this for a little bit, I admittedly have little idea what i'm doing and this is probably something blatantly obvious, however ask I shall.

How does one get the trees provided in the voxelfarm package (or other trees for that matter) to snap to the terrain? Near as i can tell the destructable terrain is treated as an actor, so after one initial successful placement I'm seeing trees spawning underneath the map on what i'm guessing is the spawn floor. Any tips?
0 0
Petyr
Got it sorted out, UE 4 Instance tutorial spells it out nicely (just couldn't find it again when i tried to get it working).
0 0