Franco Caldironi
Hi there! Well, i've been testing Voxel Studio and i think it looks very promising for what we need in our project!, but still i couldn't try it in UE4 since i'm waiting for the beta for the 4.24 plugin...
Anyway... we'll need a road system and a river system in our project. Prefabs are awesome, i'd like to know if i can use UE4 splines and voxelized prefabs to build such systems, or if there is a better way to do it. You can point me in the right direction?
Also i've seen a Miguel Cepero video with dynamic water... Can be done with the plugin for UE4?
Thank you in advance!!
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