Azzuriel
Following the instructions on your website, the Voxelfarm plugin was properly transferred to my project. After starting the Unreal project the engine now requires a new compilation. This fails both when starting the project and manually in Visual Studio. Adding it to Build.cs does not solve the problem.

I kindly ask for your support.
Thank you.
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voxelfarmtorres
The current SDK version (3.0.1.6) supports only up to UE4.20

We have completed the migration to UE4.21. This will be included in the next SDK release (3.0.1.7)

If you are pressed for UE4.21 support, please email us and we can provide an early access version of the plugin.
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